'Virtuality' Category

  • Second Life Photo Tour

    June 12, 2007

    Second Life is a 3D online digital world that reflects the creativity of the world’s residents. Cruxy can get your digital creations into Second Life for avatars from around the world to discover and experience. Register for Cruxy today, or log into your account, and start making your media available to a whole new world.
    Second [...]

  • "the bird and the bee" in Second Life

    June 12, 2007

    Cruxy Consulting partnered with EMI / Blue Note Records to launch the new release of the bird and the bee, a Los Angeles-based band. Cruxy created a listening lounge for holding events for fans. The lounge also acted a venue for promoting and distributing the band’s music within Second Life, through the Cruxy Player. As [...]

  • The Long Blondes in Second Life

    June 12, 2007

    The 3-D virtual world of Second Life just got a lot more stylish and rockin’. The international phenomenon has teamed up with Beggars Group and Rough Trade Records to create a virtual listening party for the critically acclaimed debut, Someone To Drive You Home, of Sheffield, England’s The Long Blondes.
    But this isn’t your average [...]

  • Virtual Beauty through MiniLuxe

    June 12, 2007

    Cruxy Consulting developed a virtual presence for MiniLuxe, an innovative new entrant into the salon business. The goal of the project was to recreate the experience of their real-world shop, providing users a way to preview the experience and service of MiniLuxe through their avatars.
    MiniLuxe is the nail and beauty lounge that caters to you [...]

  • Iterative Technology Approaches to a Media Distribution Strategy

    May 29, 2007

    As a small to medium-sized media company with a large catalog of digital media, finalizing a technology strategy to allow wide online distribution is a critically important task. It can also seem a daunting one. Vendors and potential partners are likely knocking on the door, each bringing a unique view of the technology [...]

  • Removing Friction from Online Transactions

    May 22, 2007

    This piece is about Transactional Friction in digital content sales. Future documents will address digital content business models more directly…
    In the world of digital content sales, where optimal price points might be very low, a good business model depends on the lowest possible transactional friction. The two primary contributors to friction are transaction costs and [...]

  • Writing Code in Three Dimensions

    May 15, 2007

    A funny post on BoingBoing regarding yet another thing Hollywood consistently gets wrong – writing computer code. I agree with most of the original post, and always laugh at how programming is portrayed in such “great” films as The Net, Hackers, and Swordfish, but there is one point on which I disagree:
    “4. Code is not [...]

  • Cruxy in Second Life Photo Slideshow

    May 15, 2007

    Some pics snapped in the Metaverse…

 
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